Chris Fontas is a Senior Graphics Programmer at Naughty Dog, focusing on core rendering subsystems and cutting-edge lighting effects for AAA games. Prior to this, Chris worked as a Graphics Engineer at Google on projects such as Fuchsia OS and Daydream VR. Previously, Chris also worked as an iOS Developer at Disney Interactive and as a Game Development Intern at Appirits Corporation. Chris holds a Bachelor of Science in Computer Science from Stanford University and is currently pursuing a Master of Arts in Translation and Localization Management.
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