Ryan Rowe is an experienced technology professional with a career spanning over two decades in various engineering and systems roles. Currently serving as a Principal Application Engineer at Nintendo since April 2011, Ryan has also held the positions of Senior Application Engineer, Systems Engineer, and Systems Administrator within the company. Prior experience includes roles as a Sr. Application Engineer at Nintendo of America, a Linux System Administrator at Capital Stream, a Systems Engineer at RNWK, a SOC Engineer at MegaPath Networks, and a System Analyst at King County Journal. Ryan holds a Bachelor of Science degree in Computer Science from Linfield University, earned between 1998 and 2002.
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