Susan DeVenero has a diverse work experience in the gaming industry. Susan is currently working as a Senior Lighting Artist at Obsidian Entertainment, starting in November 2021. Prior to this, they worked at Sperasoft as a Lead Lighting Artist on Halo: Infinite from October 2019 to December 2020. From November 2017 to June 2019, they worked as a Senior Lighting Artist at Ubisoft Annecy, where they contributed to the development of Division 2. Susan also gained experience at Raven Software, starting as a Jr. Lighting Artist in February 2012 and progressing to Associate Lighting Artist and Mid Level Lighting Artist from October 2014 to August 2017. Throughout their career, Susan has consistently demonstrated their skills in lighting artistry, working with physically based engines and creating cinematic character lighting.
Susan DeVenero holds a Bachelor's degree in Animation from Savannah College of Art and Design, which they obtained from 2009 to 2011. Prior to that, they studied Illustration at The University of the Arts from 2007 to 2009. In addition to their formal education, Susan has also obtained certifications in "Cert Prep: Unity Materials, Lighting, and Effects" and "Unreal: Lighting" from LinkedIn in April 2019.
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