Roland Gustafsson is an experienced software professional with a strong background in programming, primarily in the gaming industry. Since January 2009, Roland has served as the Lead Programmer at Oceanhouse Media, Inc., contributing to various projects as an iOS lead engineer and focusing on production utilities, workflow optimizations, and custom scripted animation systems. Prior to this, Roland worked as a freelance Lead Programmer at Presto Studios from 1997 to 2002, leading significant projects such as the Journeyman Project 3 and several titles in the Myst series. Roland's earlier experience includes a freelance role at Broderbund Software from 1980 to 1995, where key contributions were made to popular products like Kid Pix and Print Shop. Additionally, Roland developed the original Mac version of Tetris for Spectrum Holobyte in 1988. Education consists of self-directed learning and expertise in areas such as optimization and simplicity.
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