Rob Larock

Staff Gameplay Engineer at Odyssey Interactive

Rob Larock has a diverse work experience spanning over several years. Rob'smost recent role is as a Senior Gameplay Engineer at Odyssey Interactive, where they started in April 2022. Prior to this, they worked at The Coalition Studio as a Senior Software Engineer from December 2021 to March 2022, and as a Software Development Engineer from January 2017 to January 2022.

Before joining The Coalition Studio, Rob worked as a Software Development Engineer at Black Tusk Studios (Microsoft) via Aquent, LLC from May 2014 to December 2016. Rob also interned at Black Tusk Studios (Microsoft Games) as an MP GP SDE Intern from August 2013 to December 2013.

Rob's earlier experiences include working as a Software Development Engineer - Gameplay at Microsoft Games Studios from September 2012 to February 2013, and as a Co-op Software Engineer - Game Client/Tools at Electronic Arts from January 2012 to April 2012.

Additionally, they have served as an Undergraduate Research Assistant at the University of Waterloo, School of Computer Science from September 2011 to December 2011, and as a Programmer Analyst at Ontario Teachers' Pension Plan from May 2011 to August 2011.

Rob's work history also includes a role as a Student IS Programmer at Conestoga-Rovers and Associates from September 2010 to December 2010 and a brief period as a Guitar Teacher in their self-employed capacity from April 2009 to May 2009.

Rob Larock attended the University of Waterloo from 2009 to 2014, where they obtained a Bachelor's degree in Computer Science and Business. In 2013, they also had the opportunity to study abroad at RMIT University for a year, focusing on Computer Science, Game Development, and Graphics as part of an Undergraduate Exchange program.

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