Henil Chheda has a diverse work experience spanning from 2011 to 2023. Henil started their career as a freelance graphic designer at Henil Chheda Designz from January 2011 to January 2014. Henil then worked as a freelance character modeler at Motion Philm CGI Pvt. Ltd. for a brief period from September 2014 to December 2014. Henil Chheda then joined Epsilone Studios as a character artist, where they were responsible for modeling characters and products for animated shows and television ad commercials. Additionally, they also contributed to creating motion graphics for explainer videos. After that, they worked as a freelance character artist from November 2015 to December 2020. During this time, they gained experience in creating high-quality character models. In 2020, Henil Chheda joined Black and Code Visual Communication as a senior modeler. Their responsibilities included asset modeling, creating concept sculpts, designing pitch decks, and assisting in creating modeling pipelines. In 2022, they resumed their role as a freelance character artist and continued their work until the present. Currently, Henil Chheda is working at Pie Trap Studios as a freelance character artist, contributing to the creation of player customization items and skin content for the game 'RAWMEN'. Henil is responsible for tasks such as high-poly sculpting, retopology, UVs, hand-painted texturing, and implementing assets in the game engine. Henil also helps with iteration on assets and converts concepts into fully implemented in-game assets.
Henil Chheda studied from 2011 to 2014 at Maya Academy Of Advanced Cinematics, where they pursued a degree in Animation with a focus on modeling, sculpting, and texturing. Afterward, they attended Nagindas Khandwala College of Commerce, Arts, and Science for their Bachelor of Commerce (B.Com.) degree. The specific field of study during this period is not provided.
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