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Andrew Oblamskiy

Middle Technical Artist at Pingle Studio

Andrew Oblamskiy is a skilled Technical Artist with extensive experience in the gaming industry, specializing in 3D modeling, animation, and console AAA game porting using Unreal Engine 4. Currently working as a Middle Technical Artist at Pingle Studio since July 2022, Andrew has previously held positions as a 3D Generalist at Dragon's Lake Entertainment and as a 3D Artist/Technical Artist at NIX, where responsibilities included advanced modeling techniques, rigging, VFX, and level building. Andrew's career began at MakersLab and SmartDev, with a foundation in architectural design from Kharkiv State Technical University, holding both a Master's and Bachelor's degree in Architecture.

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