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Pavel Mosunov

Ue4 Developer at Pingle Studio

Pavel Mosunov is a skilled developer with extensive experience in various programming languages and platforms. Since April 2022, Pavel has been working as a UE4 Developer at Pingle Studio and has simultaneously held a position as a C#/C++/Objective-C developer at Digicode since April 2021. Prior experience includes roles as a UE4 C++ Developer at SolidCore Games, an iOS developer at Cloud Works and ANODA, and an iOS developer at Tundra Mobile. Pavel began the professional journey as a QA manual tester at Adyax, focusing on data analysis and web page testing. Pavel holds a degree as a Junior specialist technician in programming from Poltava Polytechnic College NTU Kharkiv Polytechnic Institute, earned between 2008 and 2012.

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