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Spencer E.

Director Of Gaming at Pixel and Texel

Spencer E. is a seasoned professional in the gaming and software development industries with extensive experience spanning over eight years. Currently serving as the Director of Gaming at Pixel and Texel since November 2015, Spencer has also held positions as a Senior 3D Software Engineer, Lead Software Engineer, and Software Engineer, focusing on VR/AR, game development, app development, and full stack software engineering for notable clients including TBS, Oculus, and the NFL. Prior roles include Lead Web Developer at The Cultured Cup, Contract Game Developer at WHOW Games GmbH, and Lead Game Developer at The University of Texas at Dallas, complemented by a Master of Fine Arts in Arts and Technology from the same institution. Spencer's expertise encompasses C#, Unity3D, JavaScript, HTML, and CSS.

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