Garr Godfrey

Principal Engineer at Pixels

Garr Godfrey is a seasoned technology leader with extensive experience in software engineering and game development. As Principal Engineer at Pixels since May 2022, Garr is involved in developing a web3-driven massive multiplayer game. Concurrently, Garr serves as CTO at Grindless, LLC, focusing on cloud-based point of sale software utilizing technologies such as AWS, C#, SQL, and Python. Previous roles include Owning and operating PLAYlive Thornton Place, Managing Hunky Dory Tech, and leading GameHouse Studios at RealNetworks. Garr co-founded GameHouse and has worked with notable companies like Microsoft and Dreamworks Interactive, contributing to various multimedia and game projects. Educationally, Garr holds a BS in Computer Engineering from the University of Washington and has pursued acting studies at Shoreline Community College and Unexpected Productions.

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