Alexis Bogue is a Senior Technical Artist currently working at Tempo since May 2024, previously holding the same title at Plai Labs from January 2023 to January 2024, where responsibilities included VFX, R&D for cloth and animation simulation, shader writing, and Unity pipeline integration using C#. Prior roles include Senior Technical Artist and Technical Artist at Jam City from December 2017 to January 2023, and Art Manager at Scientific Games from October 2012 to December 2017, overseeing the animation team and maintaining high animation quality while also serving as Scrum Master. Earlier experience includes Lead Artist at Viridian Games, focusing on various forms of video game art, and Graphic Artist at Hanson Directory Service, designing print ads. Alexis began professional training as a Counselor at Emagination Computer Camps, teaching software tools. Educational qualifications include a Bachelor's degree in Fine Arts, specifically in Media Arts and Animation from The Art Institutes, obtained between 2002 and 2005.
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