Ivan Shchelokov is an experienced Unity Developer with a strong background in game and business logic development. Currently employed at Playgendary since January 2022, Ivan is involved in a new project, focusing on the battle system and optimization using frameworks such as UNIRX and Zenject. Previously, Ivan worked at Kosmos Games, enhancing gameplay features and optimizing performance metrics. At Mail.ru Group, Ivan contributed to the client-side development of the Hustle Castle project, particularly in expanding the battle system. Earlier experience includes developing features and shared logic for Narcos Cartel Wars at Plamee. Ivan holds a degree in Information Systems and Technologies from ITMO University.
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