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Pierre Marxen

Game Developer at Pretty Simple

Pierre Marxen has worked in the game development industry since 2005. In 2005, they completed an internship at zSlide, where they were responsible for PS2 optimizations and video codec implementations. From 2006 to 2014, they worked at Yamago, where they served as Lead Game Developer, Game Developer, and completed a Nintendo DS Development Internship. During their time at Yamago, Pierre was responsible for building efficient game engines, guiding other developers with debugging, and porting games to PC and Nintendo DS. In 2014, they joined Pretty Simple as a Game Developer.

Pierre Marxen obtained an Engineer's degree in Computer Science from EPITA: Ecole d'Ingénieurs en Informatique. Prior to this, they attended classes préparatoires scientifiques MPSI / MP* from 2001 to 2003.

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