Dmytro Zenin

Lead Environment Artist at PUBG Corporation

Dmytro Zenin has a diverse work experience in the gaming industry. Dmytro worked as a Lead Environment Artist at PUBG Corporation since 2022. Previously, they held roles at 4A Games, starting as a Lead Level Artist in 2010 and then progressing to become the Metro Exodus Lead Environment Artist and Principal Artist. Dmytro also worked as a Principal Environment Artist in the ARKTIKA.1 Oculus game. Before joining 4A Games, Dmytro was involved in the development of Metro 2033 at 4A Games. Prior to that, they served as the Lead Artist for various projects at GSC Game World, including Cossacks, American Conquest, and Heroes of Annihilated Empires. Dmytro's expertise in environmental and level art has been a significant contribution to the gaming industry.

Dmytro Zenin pursued their education between 1990 and 1996 at the National Technical University of Ukraine's 'Kyiv Polytechnic Institute'. During this period, they obtained a degree in engineering with a specialization in Metrology. Simultaneously, they attended the Kyiv National University of Culture and Arts from 1990 to 1992, where they served as the Head of Artistic Design Studio. Dmytro pursued studies in Design and Applied Arts at this institution.

Links


Org chart

Sign up to view 0 direct reports

Get started