Ivan Pleshkov has been working in the software development industry since 2013. Ivan began their career as a Delphi Developer at Advanced Chemistry Development, Inc., (ACD/Labs) where they worked on spectroscopy, spectrometry, and chromatography software. Ivan then moved to Eagle Dynamics where they worked as a C++ Developer on a virtual reality system for Flight simulators, and developed computer vision algorithms and a domain-specific graphics engine. In 2016, Ivan worked as a Unity 3d Developer at BSVT new technologies. In 2017, they moved to Wargaming as a Render Developer, where they developed texture streaming caches and mesh streaming caches for the graphics engine. In 2019, Ivan began working at ScienceSoft as a C++ Developer, where they implemented a crash report sending library and supported an internal remote procedure call (RPC) library based on djinni. Currently, Ivan is a Rust Developer at Qdrant.
Ivan Pleshkov obtained their Bachelor's degree in Computer Mathematics and System Analysis from Belarusian State University between 2010 and 2015. Ivan also participated in a student exchange program at Otto-von-Guericke University Magdeburg in Magdeburg, Germany between 2014 and 2015, where they studied Computermathematik.
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