Clémence Morisseau is a skilled Cinematic Artist and Camera Artist currently working at Quantic Dream since January 2022. Prior experience includes roles as an Intermittente Graphiste 3D Temps Réel with France Télévisions, where tasks involved set dressing and creating augmented reality virtual sets, and as a Real Time 3D Artist, focusing on broadcasting projects with AR elements. Clémence also worked as a 3D Artist at Moderlab, specializing in environment modeling using Blender and Unreal Engine, and served as a Concept and 2D Artist at Bubble VR, developing artistic direction and creating 2D props. Clémence holds a Mastère in 3D Game Art from ISART Digital Paris, complemented by a Bachelor's degree in Game Art and a Scientific Baccalauréat from Prytanée National Military High School.
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