Josh Stribling is a seasoned Principal Software Engineer with extensive experience in game development and software engineering. Currently working at Square + Compass Games since September 2023, Josh specializes in Unreal Engine, C++, C#, Racing, AI, Tools, and Gameplay. Previous roles include a long tenure at Rainbow Studios from November 2015 to the present, involving conversion from a full-time employee to a contractor. Earlier positions span various companies, including Vicarious Visions, Paragon Studios, Gazillion Entertainment, and NetDevil, where Josh focused on developing tools, maintaining UX/UI, and implementing AI technologies. Education includes coursework in Software Engineering at the University of Advancing Technology and a certificate in Drafting from Red River Area Technology Center.
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