Colin Guimond is an experienced Senior Level Designer who has worked on various projects with companies like Red Barrels, Ubisoft, Eidos-Montréal, and VMC Game Labs. With a background in Electronic Game - 3D Graphics, Colin has contributed to games like The Outlast Trials, Far Cry 6, Guardians of the Galaxy, and Shadow of the Tomb Raider in roles ranging from Junior Mission Designer to Senior Level Designer. Additionally, Colin has experience in Quality Assurance Testing for titles such as Deus Ex: Mankind Divided and South Park: The Stick of Truth.
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