Trey Martinez is an experienced level designer currently employed at Red Storm Entertainment since August 2022, where duties include level design and prototyping. Previous experience includes a position as a Level Design Intern and a Level Designer at Nothing Interactive from February 2022 to August 2022, focusing on level prototyping, documentation, whiteboxing, and playtesting. Prior to that, Trey Martinez worked as a Level Designer at 19 Souls on Board, contributing to level prototyping, whiteboxing, set dressing, mechanical blueprinting, and playtesting. Proficient in Unreal Engine 4, Trey Martinez holds a Master’s degree in Game and Interactive Media Design from the Florida Interactive Entertainment Academy and a Bachelor's degree in Digital Media, Game and Interactive Media Design from the University of Central Florida.
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