Daniel Punch is currently a Programming Consultant at Remedy Entertainment Plc. Prior to that, Daniel worked as a Programming Mentor at CG Spectrum College of Digital Art and Animation. Before that, Daniel was a Senior Programmer at Sumo Digital Ltd, where Daniel worked on various game projects. Daniel also has experience as a Software Engineer at Electronic Arts, Sentient Vision Systems, and IRESS Market Technology. Daniel holds a degree in Software Engineering and Mathematics from the University of Canberra.
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