Diego Azulay has work experience as a Technical Artist at Resolution Games since January 2022. Prior to that, they worked as a Technical Artist at Sidia Instituto de Ciência e Tecnologia from January 2019 to December 2021. Before their role as a Technical Artist, they were a Software Developer at Sidia from August 2017 to January 2019 and had a Software Developer Internship from February 2017 to July 2017.
Diego Azulay obtained a Master of Science (MS) degree in Computer Science from the Georgia Institute of Technology from 2019 to 2021. Prior to that, they earned a Bachelor of Science (BS) degree in Computer Science from the Universidade Federal do Amazonas between 2013 and 2018. Diego also briefly attended St. John's University from 2014 to 2015, although it is not specified whether they obtained a degree from there. In addition to their formal education, Diego Azulay acquired several certifications. In 2019, they completed the "Game Design Foundations: 3 Pitch, Propose, and Practice" course at Lynda.com. In 2018, they obtained certifications in "Game Design Foundations: 1 Ideas, Core Loops, and Goals" and "Game Design Foundations: 2 Systems, Chance, and Strategy" from the same platform. Furthermore, in October 2018, they obtained a Unity Certified Developer certification from Unity Technologies.
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