Albert Feliu Gomis has a diverse range of work experience in the field of character art and 3D modeling. Albert started their career in 2002 as a 3D Generalist at CurrySauce, where they focused on modeling, texturing, and rendering for various projects including TV ads and interactive simulations. In 2004, they joined Artificial Studios as a 3D Artist, before moving on to Boanerges Studios as a 3D Artist and Character Artist in 2005. From 2006 to 2008, they worked at Exigent Game Art Pvt. Ltd. as a Lead Character Artist, managing a team and working on a variety of projects for clients such as Bethesda, Naughty Dog, and Gearbox. After a brief period of freelance work as a Character Artist, they joined Rocksteady Studios Ltd in 2009 and took on roles such as Senior Character Artist, Lead Character Artist, and currently serves as the Character and Weapons Art Director. Through their career, Albert has gained expertise in team management, character art, and working on projects ranging from photorealistic to cartoony styles.
Albert Feliu Gomis attended Maristes Valldemia from 1989 to 2003. No specific degree or field of study was mentioned.
Sign up to view 0 direct reports
Get started