Christian is a Full Stack Engineer with a wide breadth of technical experience. Prior to Rogue, he worked on a myriad of aviation research projects (SBIRS) under government contracts, taking them from prototype to production. Christian is fluent in javascript, java, as well as python, and has always had an interest in game development. He has participated in many game jams using Unity and will be contributing to the development of pivotal internal tools to help Rogue drive operational success.
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