Brent Mitchell is a Senior Technical Level Designer at Romero Games Ltd., contributing to a new shooter project since November 2022. Prior experience includes a role as Senior Designer (Quality) at Unity, where improvements were made to the game engine, and as Senior Technical Level Designer at Ubisoft Berlin, working on Far Cry 6. Notable achievements also comprise Level Designer positions at EA Motive, contributing to Star Wars: Squadrons, and Ubisoft, where significant input was provided for Far Cry Primal. Brent has a diverse background in game design, having worked for various companies like Ganz and Fuel Games, and holds a Bachelor of Arts Honours degree in Political Science from Carleton University.
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