Thomas Karlsson has a diverse work experience in the field of visual development and concept art. Thomas is currently working as a Lead Visual Development Artist at Rovio Entertainment Corporation, where they lead an art team in developing new games. Prior to this role, they served as a Senior Visual Development Artist at the same company, where they played a crucial role in prototyping and conceptualizing new ideas and supporting product development.
Before joining Rovio, Thomas worked as a Senior Concept Artist at Jagex and a Freelance Concept Artist & Illustrator, where they contributed their artistic skills to various projects. Thomas also has experience working as a Freelance Concept Artist/Illustrator at Estudio Fénix and a Freelance Illustrator for Fantasy Flight Games.
Furthermore, Thomas has also worked as a Lead 2D Artist at Vasco Games B.V. and held positions at Electronic Arts as a World Art QA Analyst and QA Analyst. Thomas started their career as a Student at The University of Skövde. Throughout their career, Thomas has demonstrated expertise in guiding artistic direction, managing teams, and ensuring the successful execution of visual concepts.
Thomas Karlsson earned a Bachelor's degree in Computer Game Development - Graphics from the University of Skövde between 2010 and 2013.
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