Anna Boldyreva is an experienced UI team lead at Saber Interactive, where work includes developing visual styles, interface content, and creative concepts while providing team feedback and oversight since May 2015. Prior to this role, Anna served as a UI artist and project UI lead, focusing on UI development for Nintendo Switch ports and remastered games. Earlier career experiences include positions as a designer at ООО Airis and as a UI/UX designer at GameInterfaces. Anna holds a degree in design from ЮРГПУ(НПИ), attained in 2013.
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