Pavel Ryazantsev

Lead Technical Game Designer at Saber Interactive

Pavel Ryazantsev has extensive experience in game design, currently serving as Lead Technical Game Designer at Saber Interactive since May 2011, where responsibilities have included level scripting, playthrough balancing, and design documentation during pre-production phases. Prior to this role, Pavel held positions ranging from Junior Game Designer / Scripter to Senior Game Designer within the same company. Earlier professional experience includes working as a Senior Design Engineer at НОВА-Проект from November 2007 to January 2010 and as a Design Engineer at СоюзДорНИИ from April 2006 to November 2007. Pavel Ryazantsev holds a degree from Тюменский Государственный Архитектурно-Строительный Университет, completed in 2006.

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