Roman Kobylinsky is a software engineer currently employed at Saber Interactive since September 2021, and previously held the position of lead software engineer at Friday's Games from September 2019 to September 2021. During the tenure at Friday's Games, Roman Kobylinsky supported in-house tools and engine development targeting multiple platforms and graphical APIs, worked on projects such as Gods and Glory and Farmscapes, and contributed to gameplay and low-level systems. Key accomplishments include the creation of various visual effects, implementation of hardware accelerated skeletal animation, integration of Dear ImGui and Tracy profiler for performance optimization, development of procedural animation sequences, and participation in the recruitment process for new hires.
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