John Hsia is currently a Sr. Game Designer at Sanzaru Games, with previous experience at companies such as End Boss Games LLC, Rogue Rocket Games, Be-Rad Entertainment, Planet Moon Studios, Crystal Dynamics, and Secret Level. John has worked on various game projects as a level designer, planner, and designer, contributing to titles such as Tomb Raider Underworld, Sly Cooper - Thieves in Time, and Asgard's Wrath. John has a background in business and project management from San Jose State University.
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