Julian Williams is a gameplay engineer at Second Dinner Studios. Julian has over eight years of experience in the video game industry, having worked as a software engineer at Jam City, Machine Zone, Inc., GameCloud Studios, and Appy Entertainment. Julian specializes in Unity front-end development and has a passion for building data-oriented systems that teams can rely on.
Julian Williams attended The Art Institute of San Diego, where they studied visual and game programming. They earned a Bachlor in science from the school.
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