João Milone is a Senior Game Engineer currently at Series Entertainment since January 2025, with prior extensive experience in game development. Notably, at Playgig from March 2022 to January 2025, João contributed to a cross-platform MOBA game, optimizing a character skills system that drastically reduced prototyping time for new characters. Previous roles include Unity Game Developer at Pipa Studios, where João improved performance in live service bingo games, and Indie Game Developer at CrossBlack Studios, where João developed over 15 casual games. Early career experience also includes developing educational applications for graduate students at LADEPPE - Unesp Bauru. João holds a Bachelor’s degree in Computer Science from Universidade Estadual Paulista Júlio de Mesquita Filho and has completed a Computer IT course at Colégio Técnico ETEP.
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