Andrey Buranbai Thomas is a seasoned Lead Gameplay Engineer at Sharkmob, with a career spanning over a decade in the gaming industry. Previous roles include Senior Gameplay Engineer and Senior Gameplay Programmer at CCP, contributing to a SciFi FPS MMO, and Gameplay Programmer at Ubisoft, where Andrey worked on notable titles such as Assassin's Creed Origins and Beyond Good and Evil 2. Additional experience includes a Development Engineer position at TechConnect GmbH, where Andrey developed software for Rohde&Schwarz, and an Indie Game Developer role at FrozenPotion. Andrey’s early career featured roles in research and Java development at HIT Lab NZ and ]init[, respectively. Andrey holds a Bachelor of Science in Informatik from Technische Hochschule Augsburg.
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