Alexis Lipina has a diverse work experience in the field of software development. In 2018, they worked as a Teacher's Assistant at the Rochester Institute of Technology. The following year, from January to June 2019, they served as a Software Developer Co-Op at FM Global, where they developed REST APIs using .NET Framework and wrote unit tests. In 2020, Alexis interned at Blizzard Entertainment, where they designed and implemented a client console command system for the company's next-gen AAA game engine. They extended an existing command registration system and created a custom node for game designers and programmers. In 2021, Alexis acted as a Co-Creative Director for the independent project "The Camera that Bleeds," managing a team of 10 members and overseeing the design and programming aspects. Currently, in 2022, Alexis is working as a Gameplay Programmer at Skymap Games.
Alexis Lipina attended Rochester Institute of Technology from 2017 to 2021. However, no specific degree or field of study was mentioned.
Sign up to view 0 direct reports
Get started