Evan Yates has a diverse range of work experience in the gaming industry. Evan began their career as an Assistant Manager at Berkshire Botanical Garden before transitioning to roles in the video game industry. At Becker College, they worked as an IT Technician, providing technical support to students and faculty. Additionally, they worked as a Tutor, helping students improve their skills in various areas of 3D modeling and animation.
Evan then moved on to MassDiGI, where they served as an Intern and gained experience as a 3D Environment Artist for a disaster relief simulator game. Evan was responsible for creating, texturing, and optimizing 3D models using Unity.
Evan later joined Vicarious Visions, where they worked as a QA Tester and eventually became a Senior QA Tester. In this role, they specialized in testing items for the game Diablo 2: Resurrected. Evan collaborated closely with artists, producers, and testers to ensure high-quality game content.
Following their time at Vicarious Visions, Evan joined Blizzard Entertainment as a Senior QA Tester. Evan played a key role in testing and leading a team for the game Diablo 2: Resurrected. Evan also worked closely with engineers, designers, and producers to ensure the game's performance and gameplay met quality standards.
Most recently, Evan joined Sledgehammer Games as a Senior Associate, taking on roles as a Weapons and Vehicles Artist and an Outsource Integration Artist. These roles allow him to contribute their skills as an artist to develop and integrate assets for upcoming video game projects.
Overall, Evan has a strong background in QA testing, 3D art, and technical support, making him a valuable asset to any gaming company.
Evan Yates obtained a Bachelor's Degree in Game and Interactive Media Design from Becker College, from the year 2014 to 2017.
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