Juan Carlos Solon has a diverse work experience in the field of art and design. From 2021, they have been working as a Senior UI Artist at Sledgehammer Games. Prior to that, they worked at Ubisoft Montréal as a Lead User Interface Designer from 2020 to 2021, where they developed mockups and final assets for UI designs, fixed visual bugs, and managed ticket prioritization and planning for the UI/UX team. From 2018 to 2020, they were a Senior 2D Artist / UI Artist at Jam City, where they created UI and 2D assets for events, levels, and new features, as well as redesigned UI art and created animated mocks. Before that, they worked at Uken Games as a Senior Artist / UI Artist from 2016 to 2018, where they worked on GUI/HUD design, created animated mocks, and implemented UI assets and animations in the Unity Engine. From 2012 to 2016, they served as the Lead Game Artist at Massive Damage, Inc. Additionally, they have freelance experience as an illustrator, with numerous published works and notable clients. Juan Carlos also has experience as an intern at Kagan Mcleod Illustration Inc. where they worked on various editorial illustrations and assisted with promotional materials. Overall, Juan Carlos Solon has a strong background in UI design, 2D art, and illustration.
Juan Carlos Solon attended Sheridan College from 2005 to 2009, where they earned a Bachelor of Applied Arts degree. Juan Carlos'sspecific field of study at Sheridan College was Illustration.
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