Mindy Goto has over 10 years of work experience in the gaming industry. Mindy most recently worked at Sledgehammer Games as an Outsource Asset Artist, managing the 2D pipeline for outsourcing art and creating loot content for their games. Their responsibilities included managing external team schedules, reviewing and providing feedback on new content, and ensuring the quality of work met the directors' standards.
Prior to that, Mindy worked at NEXT Music as a Visual Designer, where they worked on UI/UX and branding elements for the Sessions LIVE app. Mindy also worked at WRKSHP as an Art Director for the mobile MMO Battle Camp, where they developed the game's overall style through concept art and created various in-game assets. Mindy also had a role as a Concept Artist at WRKSHP.
Mindy's earlier work experience includes roles as a 3D Artist at Facerocker and Easley-Dunn Productions, as well as a Concept Artist at Happynin' Games. Their skills range from 2D and 3D art to UI/UX design and concept art.
Mindy Goto attended the Highschool of Visual and Performing Arts from 2003 to 2007, where they studied Art/Art Studies, General and obtained a High School degree. Mindy then enrolled at the University of Southern California from 2007 to 2011, earning a Bachelor of Fine Arts (BFA) degree with a focus on Fine Arts.
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