Robert Adcock has extensive experience in the gaming industry as an artist and senior environment artist. Robert began their career in 2005 at Gameworld 7, where they worked as an artist on titles such as Motorstorm and Juiced 2. Their responsibilities included modeling, texture and shader creation, and occasional character rigging. From 2006 to 2009, Adcock worked at Guerrilla Games and Guerrilla Games (Sony Computer Entertainment Europe) as an artist. Robert then joined Codemasters: Guildford Studio as a senior environment artist from 2009 to 2011. Adcock continued their career at Supermassive Games Ltd as a senior artist from 2011 to 2020. Robert then joined Wargaming UK as a senior environment artist from 2020 to 2022. Currently, Adcock holds the position of senior environment artist at Sledgehammer Games, which they commenced in 2022.
Robert Adcock obtained a National Diploma in Art and Design from University College Suffolk, where they studied from 1993 to 1995. Following that, they pursued a Higher National Diploma (HND) in Spatial Design at the same institution from 1995 to 1997. Finally, they attended Teesside University from 2000 to 2004, earning a Bachelor of Arts Honors (BA Hons) degree in Games Design.
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