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Simon Knude Hansen

Light and Tech artist at Slipgate Ironworks

Simon Knude Hansen's work experience includes the following:

- Slipgate Ironworks:

- Lead Light Artist on an unannounced project made in Unreal Engine 5.

- Light/Tech Artist and Level Designer on "Graven," an action first-person adventure and puzzle game.

- Novo Nordisk:

- Worked as a Maskin Operator from March 2015 to February 2018.

- Lalandia Billund A/S:

- Served as a Livredder (Lifeguard) from February 2013 to May 2014.

- Forsvaret:

- Worked as a Menig (Private) from August 2012 to November 2012.

Simon Knude Hansen's education history begins in 2008 when they attended Nakskov Gymnasium and pursued a degree in STX with a focus on Naturvidenskab. Simon Knude completed their studies in 2012. In 2014, Simon enrolled at KTS Nørrebro for Grundforløb and specialized in Møbelsnedker. After completing their studies in 2015, Simon attended Zealand - Sjællands Erhvervsakademi in 2018 for a Datamatiker degree, but the field of study is unspecified. Most recently, from 2019 to 2022, Simon attended the Royal Danish Academy, where they studied Visuelt design; Spil- og interaktionsdesign.

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