Ben Marantz

Ben Marantz is an experienced programmer with a strong background in game development and software engineering, currently working at Smoking Gun Interactive Inc. since February 2015. Prior experience includes a role as a Software Engineer at Electronic Arts from June 2011 to November 2014, where contributions were made to the proprietary animation engine and toolset within the EATech Animation Team. Ben also held multiple positions at Propaganda Games, focusing on content creation tools and collaboration with game teams during Co-op work terms. Additionally, early career experience includes software engineering roles at Orbital Technologies and Electronic Arts as a QA Tester, where bug tracking and user support were primary responsibilities. Ben holds a Bachelor of Science degree in Computer Science from The University of British Columbia, completed in 2010.

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