Paul Lange

Lead Product Designer at SMX

Paul Lange has over 30 years of experience in various roles within the gaming and technology industries. Paul started their career at Nintendo of America as a Game Counselor and Game Designer. Paul then founded Lobotomy Software, where they served as President and developed multiple games for different platforms. Paul later worked as a Development VP at Enlight Network, Ernst & Young LLP, leading the day-to-day operations of the Seattle office. Paul joined Microsoft as a Lead Game Designer for Flight Simulator, contributing to expanding the user base. After leaving Microsoft, Paul worked at Fresh Consulting as a Project Coordinator and Program Manager, collaborating with multiple research teams and stakeholders. Paul then joined Allovus as a Creative Program Manager and Product Designer, improving communication and effectiveness within the creative team. Currently, Paul is a Lead Product Designer at SMX.

Paul Lange attended the US Air Force Technical School, where they studied electronics. No degree or field of study information is available.

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