Daniel Dixon

Technical Artist at Sperasoft

Daniel Dixon has a diverse work history in the field of digital art and design. Daniel began their career at Broadelement in 2009, where they worked as a Web Designer for the majority of the year. In 2012, they transitioned into the world of 3D animation and visual effects, working as a 3D Generalist at AMAZINGFILMS/3DMENTE and later as a 3D Animator at Animation Works. During this time, they also worked as a Freelance Modeler & Texture Artist for JOBBITGAMES LTDA. In addition, they gained experience as a Teacher at Universidad del Pacifico and a 3D Artist at Estudio Pintamonos. In 2012, they joined Maro Studio as a Texturing & Lighting Artist before moving on to Studio Petersburg as a Lighting Artist & Composer in 2014. Most recently, they have been serving as a Technical Artist at Sperasoft since September 2016. Throughout their career, Daniel has demonstrated versatility and a passion for digital art and design.

Daniel Dixon's education history includes attending Vancouver Film School from 2010 to 2011, where they studied 3D Animation and Visual Effects with a focus on 3D Modeling. Prior to that, from 2004 to 2008, they attended Universidad del Pacífico (CL) and earned a degree in Multimedia Communicator. Their studies covered a range of topics including Animation, Design, Video, and Web. Additionally, Daniel obtained certifications in Management Skills for International Business and Professional Skills for International Business from Coursera in May 2017 and April 2017 respectively. It is unclear if they have any formal education from International TEFL and TESOL Training as the start and end years are unknown.

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