Marc Fascia

VP of Technology at Splash Damage

Marc Fascia is the current VP of Technology at Splash Damage. Marc has 11 years and 1 month of experience with the company, having started as Lead Programmer. Marc then became Technical Director, Studio Technical Director, and finally VP of Technology. Prior to Splash Damage, Fascia worked at Ninja Theory for 1 year and 11 months as Lead Gameplay Programmer. There, they were responsible for maintaining the in-house game framework built on Unreal 3 and adding support for multiplayer networked games. Marc also managed the gameplay programming team, created and maintained the schedule, and interfaced with the production team. In addition, Fascia has 2 months of experience as a Senior Programmer (Consultant) at Arkane Studios, where they deployed and customized Epic's continuous integration tools for UnrealEngine3 on Dishonored.

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