Rachele Doimo

Art Director at Square Enix

Rachele Doimo has a diverse work experience in the gaming industry, with a focus on art direction and 3D modeling. Rachele worked as an Art Director at Square Enix since 2018, and previously held the role of Associate Art Director at Splash Damage from 2017 to 2018. Rachele also served as the Art Director at Deep Silver Dambuster Studios (formerly Crytek UK) from 2014 to 2017. Prior to that, they were a Lead Artist at Crytek from 2014 to 2014, a Senior Artist at Rockstar Games from 2010 to 2014, and a Lead Artist at Milestone s.r.l. from 2004 to 2010. Rachele started their career as a 3D Modeler at Marc Sadler's Studio in 2003 and Giovanonni Studio in 1997. Rachele briefly tried working as a Product Designer at Inflate Studio in London in 1998.

Rachele Doimo completed their education in a series of institutions. Rachele attended the Liceo Artistico from 1990 to 1995, where they studied Fine Arts. From 1996 to 1998, they pursued Product Design at the Università del Progetto, specializing in Design and Communication. Finally, from 1999 to 2002, they pursued a degree in Virtual Design at the Istituto Europeo di Design.

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