Sokol M. is a Senior 3D Artist with a background in creating art assets for various gaming companies such as Starbreeze Studios, DICE, Fast Travel Games, and more. With extensive experience in modeling, texturing, and asset creation for popular games like Battlefield, Payday, and Wraith The Oblivion: Afterlife, Sokol has also worked as an Education Mentor at Futuregames, guiding students in their final game projects. With a strong educational background in Digital Graphics and 3D Art, Sokol's expertise lies in managing artists, collaborating with designers, and creating visually stunning environments for games and commercial films.
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