Derrick Levy has over 20 years of experience in the software engineering industry. Derrick began their career in 2000 as an Engineering Manager at Nortel. In 2005, they joined Electronic Arts - Tiburon as a Software Engineer II, where they developed custom football gameplay code, football player AI, and procedural animation systems using C++, Visual Studio, EA's proprietary ANT animation systems, and the XBox and PS3 SDKs. Derrick then worked as a Senior Game Systems Engineer at Quick Hit, Inc. in 2009, where they developed AI and gameplay systems for the QuickHit Football browser based MMO in Java, C#, Unity, and Actionscript. In 2011, they worked as a Senior Software Engineer (Contract) at Electronic Arts and a Software Developer as a freelance software developer. From 2013 to 2020, Levy worked as a Senior Software Engineer at Darkside Game Studios, a Senior Software Engineer at Skyjoy Interactive, LLC, and an Engineering Lead at Proletariat Inc. Currently, they are the Director of Artificial Intelligence & Gameplay at StatusPro.
Derrick Levy obtained a Certificate in Digital Game Design from Southern Methodist University in 2004, where they studied Video Game Development. Derrick also obtained a BS in Computer Engineering from the University of Florida between 1989 and 1994.
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