Marcus Janzon

Head Of Service Design at Stim

Marcus Janzon has a diverse work experience spanning over several roles and companies. Marcus started their career as an intern at The Music Company Nordic AB in 2007. Marcus then worked at STIM - Svenska Tonsättare Internationella Musikbyrån in various roles, including Business Development Manager, Digital Rights Manager, and Business Area Manager. Marcus also held positions such as Market Analyst, Live Music Licensing personnel, and Interaction Designer at STIM. During their tenure at STIM, they served as the Head of Service Design and the Service Design Lead. Marcus acted as the Process Owner for Rightsholder Services, focusing on developing and launching Stim's mobile app and a new interface for publishers. Additionally, Marcus served as a Board Member at Brändö Populärmusikgrupp, an organization that organizes the Island in the Sun festival.

Marcus Janzon's education history begins in 2000 when they attended Pleasantville, NY. However, no degree or field of study is provided for this institution.

In 2003, they enrolled at Kalmar University and earned a Bachelor's degree in Business Management, Music & Cultural Studies.

Afterwards, in 2006, Janzon pursued a Master's degree in Business Management at Stockholm University, which they completed in 2008.

In 2012, they attended Hyper Island and obtained a degree in Interactive Project Manager, focusing on Digital Strategy.

Janzon continued their education at Berghs School of Communication. In 2016, they completed a degree in Interaction Design, specializing in User Experience and Product Development.

Their educational journey at Berghs School of Communication continued as they pursued a degree in UX Product Development, emphasizing User Experience and Product Development. This education began in 2017 and is currently ongoing.

Throughout their education, Janzon also obtained several additional certifications, including SCRUM Master from Scrum Alliance in January 2018 and Interaction Design from Berghs School of Communication in October 2016. Additionally, they have certifications in Agile Requirements Management from Astrakan Strategisk Utbildning and an edX Verified Certificate for Introduction to Game Design from edX, although the month and year of completion are not provided for these certifications.

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