Gabriel Holmes is a seasoned gameplay engineer with extensive experience in the video game industry, currently serving as a Senior Gameplay Engineer at Stoic since May 2020. Previously, Gabriel contributed to Ark: Survival Evolved at Studio Wildcard and played a key role in designing and developing the Boss Battle for the Ark Genesis DLC. As an independent contractor for Telltale Games, Gabriel assisted in creating Minecraft: Story Mode for Netflix. Notably, a collaboration with HBO Code Labs at AltaSource Group led to the development of a Creative Emmy award-winning Virtual Reality experience for Westworld. Gabriel's career also includes positions at Cryptic Studios, U4iA Games, The Amazing Society, Sony Online Entertainment, and Electronic Arts, where contributions ranged from AI programming to tools development across several renowned titles. Educational qualifications include a Bachelor of Science in Computing and Software Systems, a Bachelor of Arts in Comparative Literature, and a Screenwriting Certificate from the University of Washington.
Previous companies
Sign up to view 4 direct reports
Get started