Matt O'Neill is a seasoned visual effects artist with extensive experience in the gaming industry. Currently serving as Principal VFX Artist at Stoic since December 2019, Matt previously held positions as Advanced Visual Effects Artist at Certain Affinity and Lead Visual Effects Artist at QC Games Inc, where leadership skills were honed while managing a VFX team for the online multiplayer game Breach. Earlier roles include Senior VFX Artist at Nether Realm Studios, where Matt managed the VFX design pipeline, and Lead VFX Artist at Day 1 Studios, overseeing projects for titles such as F3AR 3 and World of Tanks. Additional experience includes work at Robomodo, Midway Games, EA Chicago, B-TEAM VFX, and PALMA VFX, showcasing a strong foundation in technical direction, VFX pipeline development, and project management. Educational credentials include an Associate of Applied Science in Multimedia from Expression Center for New Media and an Associate of Arts in Multimedia from Santa Barbara City College.
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