Tom C. has extensive experience in the field of DevOps and build engineering, with a career spanning over a decade. Currently serving as a Senior Lead DevOps Engineer at Stoic since 2020, Tom manages the CI/CD needs of a creative remote team. Prior roles include Build Engineer at Microsoft, focusing on the Surface Pro X, and Release Engineer at Bungie for major titles like Destiny 2, where Tom successfully scaled Perforce systems for over 1100 users. Previous positions at companies such as Farmers Insurance, Wizards of the Coast, and ArenaNet involved improving development practices and fostering agile methodologies. Tom's engineering expertise also comprises operational roles at Vigil Games and PlayStation, contributing significantly to several high-profile projects in the gaming industry.
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