Thomas Rabouin is an experienced video game programmer currently working as a Programmeur jeux vidéo at Studio KRAFTON Montréal since October 2023. Previously, Thomas held the position of Principal Tech Lead Programmer and Senior Software Engineer at Rainbow Studios from March 2021 to October 2023, and worked as a generalist programmer and Senior UI Programmer at Ubisoft from April 2014 to March 2021, where responsibilities included technical leadership on inter-studio collaborations. Thomas also has a background in back-end development, security, and game development across various platforms, having contributed to projects with companies such as Wild Games Studio, Budge Studios, and various other organizations. Thomas holds a Bachelor’s degree in Computer Games Technology from the University of the West of Scotland and has an extensive technical skill set developed through various roles and self-directed projects in the gaming industry.
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